HTML is a markup language. Writing
in a markup language means that you start with the text of your page and add
special tags around words and paragraphs. The tags indicate the different parts
of the page and produce different effects in the browser. You’l l earn more
about tags and how they’re used in the next section.
HTML has a defined set of tags you
can use. You can’t make up your own tags
to create new styles or features. And just to make sure that thing are rally
confusing, various browsers support different sets of tags. To further explain
this, take a brief look at the history of HTML.
A BRIEF HISTORY OF HTML TAGS
The HTML 3.2 specification was
developed in early 1996. Several software vendors, including IBM,
Microsoft, nets cape communications
corporation, Novell, softQuad, spyglass, and sum Microsystems, joined with the
w3C to develop this specification. Some of the primary additions to HTML 3.2
included features such as tables, applets, and text flow around images. HTML
3.2 also provided full backward-compatibility with the existing HTML 2.0
NOTE
The enhancements introduced in
HTML 3.2 are covered later in this book. You’ll learn more about tables in lesson 8, “Building tables.” Lesson
11, “integrating multimedia: sound, video, and more”, tells you how to sue java
applets.
HTML4.0 first; introduced in 1997,
incorporated many new features that gave designers greater control over page
layout than HTML 2.0 and 3.2. Like HTML 2.0 AND 3.2, THE W3C maintains their
HTML 4.0 standard
Framesets (originally introduced
in nets cape 2.0) and floating frames (Originally introduced in Internet
explorer 3.0) became an official part of the html 4.0 specification. Framesets
are discussed in more detail in lesson 14, “working with frames and linked
windows” we also see additional improvements to table formatting and rendering.
By far, however, the most important change in HTMKL 4.0 was its increased
integration with style sheets.
NOTE
If you’re interested in how HTML
development is working and just exactly what’s going on art the W3C, check out
the pages for HTML at the consortium’s site at http://www.w3.org/pub/www/markup/.
At one time, Microsoft and nets
cape wee releasing new versions of their browsers frequently, competing to see
who could add the most compelling new features to GYML without waiting for the standards
process to catch up. these days, browsers release address ,pre “finished” than it was in the late
nineties. now developers must mostly concern themselves with slight differences between how the browsers
handle the a html they support rather than deciding against competing sets of
features. confused yet? You’re not alone. The extra work involved in dealing
with variations between browsers has been a headache for web developers for a
very long time. Keeping track of all this information can be really confusing.
Throughout this book, as I introduce each tag, I’ll explain any browser
specific issues you’ll run into.
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